Team project
- Role
- Producer
- Team
- 5 people
- Duration
- 12 weeks
- Engine
- Unity
- Tools
- Trello, Google Sheets
Case study
The project
What the game is, who made it, and what state it was in when you joined. Three sentences at most.
What I owned
- A responsibility, starting with a verb: Ran, Scheduled, Triaged, Designed.
- A second one.
- A third. Be exact about what was yours and what was the team's.
How I worked
Your process, shown with real artifacts: a board, a schedule, a bug report, a level diagram, playtest notes.
Artifact image: board, schedule, diagram or document
One hard decision
A scope cut, a priority call, a disagreement. What the options were, what you chose, and why.
Outcome
What shipped or was delivered, with numbers where you have them.
What I'd do differently
One or two things. Producers get hired for this paragraph.